diff --git a/src/net/hoo2/auth/dsproject/snake/Apple.java b/src/net/hoo2/auth/dsproject/snake/Apple.java index d9afe74..027cbef 100644 --- a/src/net/hoo2/auth/dsproject/snake/Apple.java +++ b/src/net/hoo2/auth/dsproject/snake/Apple.java @@ -10,7 +10,7 @@ import java.lang.Math; * Each apple have a point contribution to the user and can be eaten once * The point system is algebraic in order to simplify calculation. * - * @author Christos Choutouridis 8997 + * @author Christos Choutouridis AEM:8997 * @email cchoutou@ece.auth.gr */ public class Apple { diff --git a/src/net/hoo2/auth/dsproject/snake/Board.java b/src/net/hoo2/auth/dsproject/snake/Board.java index 9b82f1c..6f1edc0 100644 --- a/src/net/hoo2/auth/dsproject/snake/Board.java +++ b/src/net/hoo2/auth/dsproject/snake/Board.java @@ -11,11 +11,11 @@ import java.lang.Math; * and apples which we called elements are placed on the board * for each game. * - * @author Christos Choutouridis 8997 + * @author Christos Choutouridis AEM:8997 * @email cchoutou@ece.auth.gr */ public class Board { - /** Constants */ + /** @name Constants */ /**@{ */ static final int POINTS_MAX = 20; /**< The maximum absolute number of points for each apple */ static final int POINTS_STEP = 5; /**< The difference between different apple points */ diff --git a/src/net/hoo2/auth/dsproject/snake/Game.java b/src/net/hoo2/auth/dsproject/snake/Game.java index 6290b7a..44f409a 100644 --- a/src/net/hoo2/auth/dsproject/snake/Game.java +++ b/src/net/hoo2/auth/dsproject/snake/Game.java @@ -10,7 +10,7 @@ package net.hoo2.auth.dsproject.snake; * * All member functions * * All data members * - * @author Christos Choutouridis 8997 + * @author Christos Choutouridis AEM:8997 * @email cchoutou@ece.auth.gr */ @@ -25,24 +25,24 @@ import java.util.ArrayList; * This class includes the main function.Using this class's api * the user can create a board, register players and roll the game. * - * @author Christos Choutouridis 8997 + * @author Christos Choutouridis AEM:8997 * @email cchoutou@ece.auth.gr */ public class Game { - /** Constants */ + /** @name Constants */ /**@{ */ static final int MAX_PLAYERS = 4; /**< The maximum number of allowed players in the game */ static final int MAX_GAME_ROUNDS = 10000; /**< the maximum allowed round of the game */ /**@} */ - /** Private data members */ + /** @name Private data members */ /** @{ */ private int round; /**< The current round of the game */ private Board board; /**< A reference to board */ private ArrayList players; /**< A reference to players */ /** @} */ - /** private api */ + /** @name private api */ /** @{ */ /** * Dice functionality @@ -68,7 +68,7 @@ public class Game { /** @} */ - /** Constructors */ + /** @name Constructors */ /** @{ */ /** Default doing nothing constructor */ Game () { @@ -95,7 +95,7 @@ public class Game { } /** @} */ - /** Get/Set interface */ + /** @name Get/Set interface */ /** @{ */ int getRound () { return round; } void setRound (int round) { this.round = round; } @@ -120,7 +120,7 @@ public class Game { } /** @} */ - /** Public functionality */ + /** @name Public functionality */ /** @{ */ /** * Register a player to the game diff --git a/src/net/hoo2/auth/dsproject/snake/Ladder.java b/src/net/hoo2/auth/dsproject/snake/Ladder.java index 77da77a..0cd98ce 100644 --- a/src/net/hoo2/auth/dsproject/snake/Ladder.java +++ b/src/net/hoo2/auth/dsproject/snake/Ladder.java @@ -7,7 +7,7 @@ package net.hoo2.auth.dsproject.snake; * Ladders are part of the elements we place on the board. * They help the user to elevate rows. Each ladder can be used only once. * - * @author Christos Choutouridis 8997 + * @author Christos Choutouridis AEM:8997 * @email cchoutou@ece.auth.gr */ public class Ladder { diff --git a/src/net/hoo2/auth/dsproject/snake/Player.java b/src/net/hoo2/auth/dsproject/snake/Player.java index f164563..671a844 100644 --- a/src/net/hoo2/auth/dsproject/snake/Player.java +++ b/src/net/hoo2/auth/dsproject/snake/Player.java @@ -7,7 +7,7 @@ package net.hoo2.auth.dsproject.snake; * The players are playing in a round-robin sequence and we keep track * for each one of them their playing order, score and place on the board. * - * @author Christos Choutouridis 8997 + * @author Christos Choutouridis AEM:8997 * @email cchoutou@ece.auth.gr */ public class Player { diff --git a/src/net/hoo2/auth/dsproject/snake/Snake.java b/src/net/hoo2/auth/dsproject/snake/Snake.java index f518049..1e11857 100644 --- a/src/net/hoo2/auth/dsproject/snake/Snake.java +++ b/src/net/hoo2/auth/dsproject/snake/Snake.java @@ -7,7 +7,7 @@ package net.hoo2.auth.dsproject.snake; * Snakes are part of the elements we place on the board and they add * difficulty to the game. * - * @author Christos Choutouridis 8997 + * @author Christos Choutouridis AEM:8997 * @email cchoutou@ece.auth.gr */ public class Snake {