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Labyrinth
A labyrinth game assignment
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Classes | |
| class | Board |
| This class is the representation of the games's board. More... | |
| class | Const |
| Class to hold constant values for entire application. More... | |
| class | Direction |
| Helper C++-like enumerator class to hold direction. More... | |
| class | DirRange |
| Helper C++ like enumerator class for direction ranged loops. More... | |
| class | Edge |
| A utility class used for room prevent algorithm. More... | |
| class | Game |
| Main application class. More... | |
| class | Graph |
| Provides a graph functionality for the room preventing algorithm. More... | |
| class | Player |
| This class represents the game's player. More... | |
| class | Position |
| An Application wide board position implementation holding just the id coordinate. More... | |
| class | Range |
| Class to create ranges of numbers. More... | |
| class | Session |
| Application wide object to hold settings like values for the session. More... | |
| class | ShuffledRange |
| Class to create shuffled ranges of numbers. More... | |
| class | Supply |
| This class is the representation of the supplies in the game. More... | |
| class | Tile |
| This class is the representation of the board's tile. More... | |