Labyrinth
A labyrinth game assignment
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Class to hold constant values for entire application. More...
Static Package Attributes | |
static final int | maxTileWalls = 2 |
Number of maximum walls for each tile on the board. More... | |
static final int | noSupply =-1 |
Number to indicate the absent of supply. More... | |
static final int | noOpponent =-1 |
Number to indicate the absent of supply. More... | |
static final int | noTileId =-1 |
Number to indicate wrong tileId. More... | |
static final int | EOR =-1 |
Number to indicate the End Of Range. More... | |
static final int | moveItems =4 |
The number of items return by move() More... | |
static final int | viewDistance =3 |
The max distance of the Heuristic player's ability to see. More... | |
static final double | opponentFactor =1.0 |
static final double | supplyFactor =0.65 |
Class to hold constant values for entire application.
Definition at line 21 of file Common.java.
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Number to indicate the End Of Range.
Definition at line 26 of file Common.java.
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Number of maximum walls for each tile on the board.
Definition at line 22 of file Common.java.
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The number of items return by move()
Definition at line 27 of file Common.java.
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Number to indicate the absent of supply.
Definition at line 24 of file Common.java.
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Number to indicate the absent of supply.
Definition at line 23 of file Common.java.
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Number to indicate wrong tileId.
Definition at line 25 of file Common.java.
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Definition at line 30 of file Common.java.
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staticpackage |
Definition at line 31 of file Common.java.
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The max distance of the Heuristic player's ability to see.
Definition at line 28 of file Common.java.