Labyrinth
A labyrinth game assignment
host.labyrinth.HeuristicPlayer Member List

This is the complete list of members for host.labyrinth.HeuristicPlayer, including all inherited members.

boardhost.labyrinth.Playerprotected
championhost.labyrinth.Playerprotected
dirCounterhost.labyrinth.Playerprotected
directionOfMax(double[] eval, int[] eval_dir, int N)host.labyrinth.HeuristicPlayerprivate
evaluate(int currentPos, int direction)host.labyrinth.HeuristicPlayerpackage
final_statistics()host.labyrinth.HeuristicPlayerpackage
getBoard()host.labyrinth.Playerpackage
getChampion()host.labyrinth.Playerpackage
getDirCounter()host.labyrinth.Playerpackage
getName()host.labyrinth.Playerpackage
getNextMove(int currentPos)host.labyrinth.HeuristicPlayerpackage
getPath()host.labyrinth.Playerpackage
getPlayerId()host.labyrinth.Playerpackage
getScore()host.labyrinth.Playerpackage
getX()host.labyrinth.Playerpackage
getY()host.labyrinth.Playerpackage
HeuristicPlayer(String name, boolean champion, Board board, int row, int column)host.labyrinth.HeuristicPlayer
HeuristicPlayer(String name, boolean champion, Board board, int tileId)host.labyrinth.HeuristicPlayer
isUnevaluated(double[] eval, int N)host.labyrinth.HeuristicPlayerprivate
move(int id)host.labyrinth.HeuristicPlayerpackage
namehost.labyrinth.Playerprotected
opponetInDirection(int currentPos, int direction)host.labyrinth.HeuristicPlayerpackage
pathhost.labyrinth.Playerprotected
Player(String name, boolean champion, Board board, int row, int column)host.labyrinth.Playerpackage
Player(String name, boolean champion, Board board, int tileId)host.labyrinth.Playerpackage
playerCol()host.labyrinth.Playerpackage
playerIdhost.labyrinth.Playerprotected
playerRow()host.labyrinth.Playerpackage
playerTileId()host.labyrinth.Playerpackage
scorehost.labyrinth.Playerprotected
setBoard(Board board)host.labyrinth.Playerpackage
setChampion(boolean champion)host.labyrinth.Playerpackage
setDirCounter(int[] dirCounter)host.labyrinth.Player
setName(String name)host.labyrinth.Playerpackage
setPath(ArrayList< Integer[]> path)host.labyrinth.Player
setPlayerId(int id)host.labyrinth.Playerpackage
setScore(int score)host.labyrinth.Playerpackage
setX(int x)host.labyrinth.Playerpackage
setY(int y)host.labyrinth.Playerpackage
statistics()host.labyrinth.HeuristicPlayerpackage
supplyInDirection(int currentPos, int direction)host.labyrinth.HeuristicPlayerpackage
xhost.labyrinth.Playerprotected
yhost.labyrinth.Playerprotected